
Strengthen Long Range Attack power by 10% (+0.5% each level). Number of Long Range Attacks will increase. HP will increase by 10% (+0.5% each level). Strengthen all attack power by 10% (+0.5% each level). * Above stats assume no items are equipped and no skills are unlocked.Ĭritical rate for all attacks will become 10% (+0.5% each level). When placed in a deck with Rita, they form the " Top Prospect" team, lowering their AP costs by 10%. His special attack while on the ground simply consists of a larger burst of fire compared to his long range attack. If he successfully descends, he detaches the parachute and acts like his standard incarnation, using a dagger to stab enemies in melee range and using his machine gun to fire upon enemies. He can be killed during his descent, though he has a reasonably moderate amount of health. Marco descends rather slowly, but can deal a lot of damage, especially against tall units. As soon as he is deployed, he immediately appears at the front lines, strafing the enemy from above with a hail of bullets. Marco taking part in a special operation, he's been equipped with a parachute and his signature machine gun. Parts could be obtained by buying medals. Special Marco is a playable unit in Metal Slug Attack, first appearing in the Extra Ops " Top Prospect". He can perform a strong military operation from the sky." It’s remarkable."Marco has a parachute attached to himself for a special mission. But most importantly, almost all of the slowdown is gone. The ending also has some extra images rather than the stark black of the original Metal Slug 2.

Plus, there are enhanced versions of all of the regular weapons – if you wield these when in “big” mode, they look different and are even more powerful. There are plenty of new enemies, including mummy dogs in the pyramid levels, and new weapons, like the awesome Iron Lizard, which sends exploding mechanical devices flying along the floor, the bouncing Drop Shot, and the homing Enemy Chase. The first stage boss has been changed to a midboss later in the game, and has been replaced by one of the bosses from the original Metal Slug. There are more enemies and weapons in general, making for a much more havoc filled experience, plus power-ups and weapons are more prevalent. The music is basically identical, although like the visuals, some themes have been remixed and enhanced. Although the levels are the same, many of the stage graphics have changed so you’re fighting through areas at different times of day – you fight in the first stage under the cover of night, instead of during the bright sunlight of day, for example.
